refactor(map): drop redundant 'All' award chip — VUCC already shows plain worked-grid view

This commit is contained in:
atsunatsu committed 2026-09-09 02:50:31 +08:00
1 parent 390fd7717d
commit b6a9331ba3
3 files changed
+2 -15

No files matched your search

@@ -109,7 +109,6 @@
<string name="map_next">下一个</string>
<string name="map_grid_mode">网格模式</string>
<string name="map_satellite_mode">卫星模式</string>
<string name="map_award_all">全部</string>
<string name="map_azimuth">方位角:%.1f°</string>
<string name="map_elevation">仰角:%.1f°</string>
<string name="map_altitude">高度:%.0f km</string>
@@ -133,7 +133,6 @@
<string name="map_copyright" translatable="false">© OpenStreetMap contributors</string>
<string name="map_grid_mode">Grid mode</string>
<string name="map_satellite_mode">Satellite mode</string>
<string name="map_award_all">All</string>
<string name="map_azimuth">Azimuth: %.1f°</string>
<string name="map_elevation">Elevation: %.1f°</string>
<string name="map_altitude">Altitude: %.0f km</string>
@@ -535,19 +535,8 @@ private fun AwardChipsRow(
horizontalArrangement = Arrangement.spacedBy(6.dp),
modifier = Modifier.fillMaxWidth()
) {
item {
FilterChip(
selected = selected == null,
onClick = { onSelect(null) },
label = {
Text(
text = stringResource(R.string.map_award_all),
fontSize = 12.sp
)
},
colors = FilterChipDefaults.filterChipColors()
)
}
// No "All" chip: it was redundant with VUCC — both show the plain
// worked-grid map (VUCC never enters the boundary-overlay mode).
items(progress) { p ->
FilterChip(
selected = selected == p.type,