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Correct include guard #endif placement
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@@ -29,7 +29,6 @@ void UI_PrintStringSmall(const char *pString, uint8_t Start, uint8_t End, uint8_
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#endif
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void UI_PrintStringSmallBuffer(const char *pString, uint8_t *buffer);
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void UI_DisplayFrequency(const char *string, uint8_t X, uint8_t Y, bool center);
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#endif
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void UI_DisplayPopup(const char *string);
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@@ -37,3 +36,4 @@ void UI_DrawPixelBuffer(uint8_t (*buffer)[128], uint8_t x, uint8_t y, bool black
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void UI_DrawLineBuffer(uint8_t (*buffer)[128], int16_t x1, int16_t y1, int16_t x2, int16_t y2, bool black);
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void UI_DrawRectangleBuffer(uint8_t (*buffer)[128], int16_t x1, int16_t y1, int16_t x2, int16_t y2, bool black);
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#endif
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