Add long-press functionality to ChName, minor refactoring

This commit is contained in:
mrkusypl committed 2026-04-28 17:45:34 +02:00
1 parent a20f1ce28e
commit 0501422c64
4 files changed
+35 -44

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+4 -12
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@@ -343,22 +343,14 @@ void ACTION_Handle(KEY_Code_t Key, bool bKeyPressed, bool bKeyHeld)
break;
}
if (!bKeyHeld && bKeyPressed) // button pushed
{
if (bKeyHeld != bKeyPressed) { // button pushed or released after hold
// (!bKeyHeld && bKeyPressed) or (bKeyHeld && !bKeyPressed)
return;
}
// held or released beyond this point
// held or released after short press
if(!(bKeyHeld && !bKeyPressed)) // don't beep on released after hold
gBeepToPlay = BEEP_1KHZ_60MS_OPTIONAL;
if (bKeyHeld && !bKeyPressed) // button released after hold
{
return;
}
// held or released after short press beyond this point
gBeepToPlay = BEEP_1KHZ_60MS_OPTIONAL;
#ifdef ENABLE_FMRADIO
if (gFmRadioMode) { // do not run these actions in FM radio mode
+2 -1
View File
@@ -2088,7 +2088,8 @@ static void ProcessKey(KEY_Code_t Key, bool bKeyPressed, bool bKeyHeld)
}
}
#if defined(ENABLE_ALARM) || defined(ENABLE_TX1750)
else if ((!bKeyHeld && bKeyPressed) || (gAlarmState == ALARM_STATE_TX1750 && bKeyHeld && !bKeyPressed)) {
// else if ((!bKeyHeld && bKeyPressed) || (gAlarmState == ALARM_STATE_TX1750 && bKeyHeld && !bKeyPressed)) {
else if ((bKeyHeld != bKeyPressed) && (gAlarmState == ALARM_STATE_TX1750 || bKeyPressed)) {
ALARM_Off();
if (gEeprom.REPEATER_TAIL_TONE_ELIMINATION == 0)
+24 -23
View File
@@ -1507,6 +1507,13 @@ static const char* const char_map[10] = {
"wxyz9" // KEY_9
};
static bool MENU_IsEditingName() {
return !gCssBackgroundScan
&& UI_MENU_GetCurrentMenuId() == MENU_MEM_NAME
&& gIsInSubMenu
&& edit_index >= 0;
}
static void MENU_Key_0_to_9(KEY_Code_t Key, bool bKeyPressed, bool bKeyHeld)
{
uint8_t Offset;
@@ -1708,12 +1715,7 @@ static void MENU_Key_0_to_9(KEY_Code_t Key, bool bKeyPressed, bool bKeyHeld)
static void MENU_Key_EXIT(bool bKeyPressed, bool bKeyHeld)
{
const bool editing_name = !gCssBackgroundScan
&& UI_MENU_GetCurrentMenuId() == MENU_MEM_NAME
&& gIsInSubMenu
&& edit_index >= 0;
if (editing_name)
if (MENU_IsEditingName())
{
if (!bKeyPressed)
{
@@ -1813,9 +1815,9 @@ Skip:
static void MENU_Key_MENU(const bool bKeyPressed, const bool bKeyHeld)
{
if (bKeyHeld || !bKeyPressed)
if (!bKeyPressed || (bKeyHeld && (!MENU_IsEditingName() || gAskForConfirmation)))
return;
gBeepToPlay = BEEP_1KHZ_60MS_OPTIONAL;
gRequestDisplayScreen = DISPLAY_MENU;
@@ -1884,8 +1886,12 @@ static void MENU_Key_MENU(const bool bKeyPressed, const bool bKeyHeld)
{ // editing the channel name characters
edit_last_key = 255;
if (++edit_index < 10)
return; // next char
if (bKeyHeld) {
edit_index = 10;
}
else if (++edit_index < 10) {
return;
}
// exit
gFlagAcceptSetting = false;
@@ -2013,23 +2019,18 @@ static void MENU_Key_UP_DOWN(bool bKeyPressed, bool bKeyHeld, int8_t Direction)
uint16_t Channel;
bool bCheckScanList;
if (!bKeyPressed)
return;
if (!bKeyHeld) {
gInputBoxIndex = 0;
gBeepToPlay = BEEP_1KHZ_60MS_OPTIONAL;
}
if (!gEeprom.SET_NAV && gIsInSubMenu) {
Direction = -Direction;
}
if (!bKeyHeld)
{
if (!bKeyPressed)
return;
gBeepToPlay = BEEP_1KHZ_60MS_OPTIONAL;
gInputBoxIndex = 0;
}
else
if (!bKeyPressed)
return;
if (UI_MENU_GetCurrentMenuId() == MENU_MEM_NAME && gIsInSubMenu && edit_index >= 0)
{ // change the character
if (edit_index < 10 && Direction != 0)
+5 -8
View File
@@ -243,16 +243,13 @@ static void SCANNER_Key_STAR(bool bKeyPressed, bool bKeyHeld)
return;
}
static void SCANNER_Key_UP_DOWN(bool bKeyPressed, bool pKeyHeld, int8_t Direction)
static void SCANNER_Key_UP_DOWN(bool bKeyPressed, bool bKeyHeld, int8_t Direction)
{
if (pKeyHeld) {
if (!bKeyPressed)
return;
if (!bKeyPressed) {
return;
}
else {
if (!bKeyPressed)
return;
if (!bKeyHeld) {
gInputBoxIndex = 0;
gBeepToPlay = BEEP_1KHZ_60MS_OPTIONAL;
}
@@ -266,7 +263,7 @@ static void SCANNER_Key_UP_DOWN(bool bKeyPressed, bool pKeyHeld, int8_t Directio
gShowChPrefix = RADIO_CheckValidChannel(gScanChannel, false, 0);
gRequestDisplayScreen = DISPLAY_SCANNER;
}
else
else if (!bKeyHeld)
gBeepToPlay = BEEP_500HZ_60MS_DOUBLE_BEEP_OPTIONAL;
}