mirror of
https://github.com/MCKero6423/uv-k5-v3-emulator.git
synced 2026-10-02 03:15:36 +00:00
flash controller: store ACR/OPTKEYR instead of swallowing them, which is what stopped the factory bootloader from starting slots over the firmware's own serial protocol (0x0720 family); uvk5_socket/uvk5_testenv so a fresh checkout skips instead of failing; web UI slot table and Multiboot button; quick start, CONTRIBUTING, and stop tracking firmware images and radio dumps
119 lines
4.7 KiB
Python
119 lines
4.7 KiB
Python
#!/usr/bin/env python3
|
|
"""Background frame pump for the web UI.
|
|
|
|
One thread reads the LCD at a fixed rate into a shared buffer, and every HTTP
|
|
client serves from that buffer. Previously each /stream iteration did its own QMP
|
|
reads, so load scaled with the number of clients and a slow reader could stall the
|
|
grab loop.
|
|
|
|
Encoding happens only when the framebuffer bytes actually change -- the LCD is
|
|
static most of the time, so idle CPU stays near zero. `generation` lets a client
|
|
tell "no new frame" from "same frame again" without comparing bytes itself.
|
|
|
|
`rebind` exists for power cycling: the emulator can come and go under the server,
|
|
and rebinding to None blanks the screen rather than leaving a stale frame that
|
|
looks live.
|
|
"""
|
|
import threading
|
|
import time
|
|
|
|
from uvk5_lcd import FrameGrabber, default_spool_dir, encode_png, unpack
|
|
|
|
|
|
class FramePump:
|
|
def __init__(self, client, frame_addr: int, status_addr: int,
|
|
fps: int = 15, scale: int = 4, spool_dir: str = None):
|
|
self._frame_addr = frame_addr
|
|
self._status_addr = status_addr
|
|
# Resolved by FrameGrabber: /dev/shm on Linux, the temp directory on
|
|
# Windows, where /dev/shm does not exist.
|
|
self._spool_dir = spool_dir or default_spool_dir()
|
|
self._interval = 1.0 / fps
|
|
self._scale = scale
|
|
self._lock = threading.Lock()
|
|
self._grabber = (FrameGrabber(client, frame_addr, status_addr, spool_dir)
|
|
if client is not None else None)
|
|
self._png = None
|
|
self._raw = None
|
|
self._generation = 0
|
|
self._stop = threading.Event()
|
|
self._thread = None
|
|
|
|
def start(self):
|
|
if self._thread is not None:
|
|
return
|
|
self._thread = threading.Thread(target=self._run, daemon=True)
|
|
self._thread.start()
|
|
|
|
def stop(self):
|
|
self._stop.set()
|
|
thread, self._thread = self._thread, None
|
|
if thread is not None:
|
|
thread.join(timeout=2)
|
|
|
|
def rebind(self, client):
|
|
"""Point at a new QMP client, or None when the emulator is off."""
|
|
with self._lock:
|
|
self._grabber = (
|
|
FrameGrabber(client, self._frame_addr, self._status_addr,
|
|
self._spool_dir)
|
|
if client is not None else None)
|
|
if client is None:
|
|
self._png = None # dark screen, not a stale frame
|
|
self._raw = None
|
|
self._generation += 1
|
|
|
|
def _run(self):
|
|
while not self._stop.is_set():
|
|
started = time.monotonic()
|
|
with self._lock:
|
|
grabber = self._grabber
|
|
if grabber is not None:
|
|
try:
|
|
status, frame, pixels = self._grab(grabber)
|
|
current = (status, frame)
|
|
with self._lock:
|
|
# Re-check: a rebind may have landed mid-read, and its
|
|
# blanking must not be undone by this stale frame.
|
|
if self._grabber is grabber and current != self._raw:
|
|
self._raw = current
|
|
self._png = encode_png(pixels, self._scale)
|
|
self._generation += 1
|
|
except Exception:
|
|
# A dead emulator must not kill the pump: power may come
|
|
# back, and latest() keeps serving the last good frame.
|
|
pass
|
|
# A dead emulator must not kill the pump: power may come
|
|
# back, and latest() keeps serving the last good frame.
|
|
pass
|
|
slack = self._interval - (time.monotonic() - started)
|
|
if slack > 0:
|
|
self._stop.wait(slack)
|
|
|
|
|
|
def _grab(self, grabber):
|
|
"""One frame: (status, frame, pixels), from the panel if it is there.
|
|
|
|
Every firmware pushes its pixels through the display controller, so the
|
|
controller's memory is the screen no matter where that build keeps its own
|
|
buffers -- and builds sharing an ancestor still differ in their display
|
|
logic, which is why guessing guest addresses does not generalise.
|
|
|
|
Guest RAM remains the fallback for an emulator built without the panel
|
|
model, and is what the tests stub.
|
|
"""
|
|
try:
|
|
pixels = grabber.panel_pixels()
|
|
gram = grabber.panel_gram()
|
|
return gram[:STATUS_BYTES], gram[STATUS_BYTES:], pixels
|
|
except Exception:
|
|
status, frame = grabber.raw()
|
|
return status, frame, unpack(status, frame)
|
|
def latest(self):
|
|
with self._lock:
|
|
return self._png
|
|
|
|
def generation(self) -> int:
|
|
with self._lock:
|
|
return self._generation
|