mirror of
https://github.com/MCKero6423/uv-k5-v3-emulator.git
synced 2026-10-02 03:15:36 +00:00
Two changes, both aimed only at latency, since that is what the link makes expensive. 1. Send on pointerdown instead of pointerup. Waiting for release left the network idle for the entire click. The duration is unknown at that moment, so the speculative request asks for a short press; holding past LONG_PRESS_AFTER_MS sends a second, deliberately long press, which is how held events stay reachable. 2. TAP_MS 200 -> 60 ms. The server blocks for hold_ms before replying, so this is latency the user pays directly. 200 ms was a guess that gave back most of what change 1 saved. The 60 ms is measured, and the sample size mattered: at 4 trials per value 30 ms looked reliable, but at 12 trials 20 ms registered only 5/12 while 30 ms was 12/12. The nominal 20 ms debounce is not sufficient alone because KEYBOARD_Poll samples each column 8 times wanting 2 matching reads. 60 ms is double the proven floor. Click-to-visible at 400 ms RTT, where one round trip is an unavoidable 400 ms: original (2 requests, on release) 2525 ms (+2125 over the floor) one request, on release 657 ms (+257) current (1 request, on press) 505 ms (+105) Long press still works: a 60 ms press opens the menu (gScreenToDisplay 0 -> 1) while a 900 ms press is treated as held and correctly does not, so the firmware still distinguishes them. Also drops MIN_HOLD_MS, now dead: the browser no longer measures press duration, so there is no measurement to clamp. Its test asserted only that the string appeared, which would have kept passing over dead code.
531 lines
20 KiB
Python
531 lines
20 KiB
Python
#!/usr/bin/env python3
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"""Web remote control for the UV-K5 emulator.
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Serves the LCD as a live stream and maps on-screen buttons to the keypad model,
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so the emulated radio can be driven from a browser.
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Start the emulator first (tools/run.sh), then:
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python3 tools/webui.py --frame-addr 0x200013DC --status-addr 0x2000175C
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Then open http://127.0.0.1:8080/
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Two things worth knowing:
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* The QMP socket takes a single client, so tools/key.py cannot talk to the same
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emulator while this server is running.
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* There is no authentication. It binds loopback and anyone who reaches the port
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has full control of the emulated radio. Do not expose it.
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"""
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import argparse
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import json
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import os
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import time
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from flask import Flask, Response, jsonify, request
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from uvk5_keys import KEYS, is_valid, normalise
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from uvk5_stream import FramePump
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KEYPAD_PATH = "/machine/keypad"
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# Firmware thresholds, from App/misc.c:
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# key_debounce_10ms = 2 -> 20 ms to register a press
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# key_repeat_delay_10ms = 40 -> 400 ms counts as HELD, a different event
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#
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# The browser sends the duration it wants and the server holds the key for exactly
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# that long. It must not be reproduced by sending `down` and `up` as two requests:
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# over a slow link the round trip between them *becomes* the press duration.
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# Measured against this server at 400 ms RTT, an intended tap arrived as a 407 ms
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# hold, so every short press was dispatched as a held key and handlers like
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# MAIN_Key_MENU did nothing. Jitter either side of the threshold is what made it
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# look intermittent rather than simply broken.
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#
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# TAP_MS is latency the user pays directly, because the request does not return
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# until the hold finishes. So it is measured, not guessed: with 12 trials per
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# value, 20 ms registered only 5/12 times while 30 ms was 12/12. The nominal 20 ms
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# debounce is not enough on its own -- KEYBOARD_Poll samples each column 8 times
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# and wants 2 matching reads, so the real floor sits above it. 60 ms is double the
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# proven floor, which keeps margin without paying the old 200 ms.
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#
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# An earlier 4-trial sweep called 30 ms reliable and would have shipped a flaky
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# value; for timing questions, run enough trials to see the failures.
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TAP_MS = 60
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# A hold longer than this is a stuck key or a typo, not intent.
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MAX_HOLD_MS = 5000
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# Long-press support under optimistic send.
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#
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# The press is dispatched at pointerdown, before the browser knows how long you
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# will hold, so the speculative request asks for a short TAP_MS press. If you keep
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# holding past LONG_PRESS_AFTER_MS the browser sends a second, deliberately long
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# press of LONG_PRESS_MS.
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#
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# LONG_PRESS_MS must clear the firmware's 400 ms held threshold
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# (key_repeat_delay_10ms = 40) or the second press would land as another tap.
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LONG_PRESS_AFTER_MS = 400
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LONG_PRESS_MS = 900
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BOUNDARY = "uvk5frame"
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TARGET_FPS = 15
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# Physical layout of the UV-K5 keypad, for the on-screen grid.
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KEY_GRID = [
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["MENU", "UP", "DOWN", "EXIT"],
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["1", "2", "3", "STAR"],
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["4", "5", "6", "0"],
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["7", "8", "9", "F"],
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]
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SIDE_KEYS = ["SIDE1", "SIDE2"]
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# Keyboard shortcuts -> radio keys.
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KEY_BINDINGS = {
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"ArrowUp": "UP", "ArrowDown": "DOWN",
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"Enter": "MENU", "Escape": "EXIT",
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"KeyF": "F", "KeyM": "MENU",
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"BracketLeft": "SIDE1", "BracketRight": "SIDE2",
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"Digit0": "0", "Digit1": "1", "Digit2": "2", "Digit3": "3", "Digit4": "4",
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"Digit5": "5", "Digit6": "6", "Digit7": "7", "Digit8": "8", "Digit9": "9",
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}
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POWER_ACTIONS = ("on", "off", "reset", "pause", "resume")
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def create_app(client, frame_addr: int, status_addr: int, scale: int = 4,
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supervisor=None):
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app = Flask(__name__)
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# One background grabber for every client. client may be None: the emulator
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# can be powered off, and the page still has to load.
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pump = FramePump(client, frame_addr, status_addr, fps=TARGET_FPS, scale=scale)
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pump.start()
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app.config["PUMP"] = pump
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app.config["SUPERVISOR"] = supervisor
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def active_client():
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"""The live QMP client, or None when the emulator is off.
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The supervisor is authoritative once present: it replaces the client on
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every power cycle, so the one captured at create_app time goes stale.
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"""
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if supervisor is not None:
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return supervisor.client()
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return client
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def set_press(value: str):
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target = active_client()
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if target is None:
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raise LookupError("emulator is off")
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target.command("qom-set", path=KEYPAD_PATH, property="press", value=value)
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@app.get("/")
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def index():
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return Response(render_index(scale), mimetype="text/html")
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@app.get("/api/status")
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def api_status():
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target = active_client()
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if target is None:
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return jsonify(powered=False, status="off")
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try:
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info = target.command("query-status")
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except Exception as exc:
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# The emulator can die under us; that is a state to report, not a 500.
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return jsonify(powered=False, status="unreachable", error=str(exc))
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return jsonify(powered=True, **info)
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@app.post("/api/power/<action>")
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def api_power(action):
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action = (action or "").strip().lower()
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if action not in POWER_ACTIONS:
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return jsonify(error=f"unknown action {action!r}",
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valid=list(POWER_ACTIONS)), 400
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if supervisor is None:
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return jsonify(
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error="power control needs a supervisor; this server was "
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"started without one"), 409
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# Refuse to kill a process we did not start. Reset is fine either way,
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# since system_reset does not end anything.
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if action == "off" and not supervisor.owns_process():
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return jsonify(
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error="this server attached to an emulator it did not start, "
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"so it will not stop it. Restart without --attach to "
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"manage the process here."), 409
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{"on": supervisor.power_on,
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"off": supervisor.power_off,
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"reset": supervisor.reset,
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"pause": supervisor.pause,
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"resume": supervisor.resume}[action]()
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# Point the pump at whatever client is live now. rebind(None) blanks the
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# screen, so power off actually goes dark instead of freezing on the last
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# frame.
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pump.rebind(supervisor.client())
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return jsonify(ok=True, action=action, powered=supervisor.is_running())
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@app.post("/api/key")
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def api_key():
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body = request.get_json(silent=True) or {}
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key = normalise(body.get("key", ""))
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action = (body.get("action") or "tap").strip().lower()
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if not is_valid(key):
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return jsonify(error=f"unknown key {body.get('key')!r}",
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valid=list(KEYS)), 400
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if action not in ("down", "up", "tap"):
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return jsonify(error=f"unknown action {action!r}",
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valid=["down", "up", "tap"]), 400
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hold_raw = body.get("hold_ms")
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if hold_raw is None:
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hold_ms = TAP_MS
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else:
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try:
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hold_ms = int(hold_raw)
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except (TypeError, ValueError):
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return jsonify(
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error=f"hold_ms must be a number, got {hold_raw!r}"), 400
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if hold_ms < 0:
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return jsonify(error="hold_ms must not be negative"), 400
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hold_ms = min(hold_ms, MAX_HOLD_MS)
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try:
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if action == "down":
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set_press(key)
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elif action == "up":
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set_press("")
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else:
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# Hold here, locally. See the note on TAP_MS: doing this as two
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# requests puts the network round trip inside the press duration.
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set_press(key)
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time.sleep(hold_ms / 1000)
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set_press("")
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except LookupError:
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return jsonify(error="emulator is off; press On first"), 409
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return jsonify(ok=True, key=key, action=action, hold_ms=hold_ms)
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@app.post("/api/release-all")
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def api_release_all():
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"""Safety valve: an empty press clears every key in the model."""
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try:
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set_press("")
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except LookupError:
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return jsonify(error="emulator is off"), 409
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return jsonify(ok=True)
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def wait_for_frame(timeout: float = 2.0):
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deadline = time.monotonic() + timeout
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while time.monotonic() < deadline:
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png = pump.latest()
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if png is not None:
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return png
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time.sleep(0.02)
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return None
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@app.get("/frame.png")
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def frame_png():
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png = wait_for_frame()
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if png is None:
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return jsonify(error="no frame available; is the emulator on?"), 503
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return Response(png, mimetype="image/png",
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headers={"Cache-Control": "no-store"})
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@app.get("/stream")
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def stream():
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# limit exists for tests; unset means stream until the client leaves.
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limit = request.args.get("limit", type=int)
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interval = 1.0 / TARGET_FPS
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def frames():
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sent, seen = 0, -1
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while limit is None or sent < limit:
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png = pump.latest()
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generation = pump.generation()
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# Send only when the pump reports a new frame. A slow client
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# therefore falls behind in frames, never in QMP reads.
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if png is not None and (generation != seen or limit is not None):
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seen = generation
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yield (b"--" + BOUNDARY.encode() + b"\r\n"
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b"Content-Type: image/png\r\n"
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b"Content-Length: " + str(len(png)).encode()
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+ b"\r\n\r\n" + png + b"\r\n")
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sent += 1
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else:
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time.sleep(interval)
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return Response(frames(),
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mimetype=f"multipart/x-mixed-replace; boundary={BOUNDARY}",
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headers={"Cache-Control": "no-store",
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"X-Accel-Buffering": "no"})
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return app
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def render_index(scale: int) -> str:
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grid = "\n".join(
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"<div class='row'>" + "".join(
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f'<button class="key" data-key="{k}">{"*" if k == "STAR" else k}</button>'
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for k in row) + "</div>"
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for row in KEY_GRID
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)
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sides = "".join(
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f'<button class="key side" data-key="{k}">{k}</button>' for k in SIDE_KEYS
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)
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return f"""<!doctype html>
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<html lang="en"><head>
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<meta charset="utf-8">
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<meta name="viewport" content="width=device-width,initial-scale=1">
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<title>UV-K5 remote</title>
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<style>
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:root {{ color-scheme: dark; }}
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body {{ margin:0; min-height:100vh; display:grid; place-items:center;
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background:#15171a; color:#c9d1d9;
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font:14px/1.4 ui-monospace,SFMono-Regular,Menlo,monospace; }}
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.radio {{ display:flex; flex-direction:column; align-items:center; gap:14px;
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padding:20px; background:#1e2126; border:1px solid #2d333b;
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border-radius:14px; }}
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/* pixelated keeps the 128x64 LCD crisp when scaled up */
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#screen {{ display:block; image-rendering:pixelated; background:#c8d6b9;
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border:3px solid #0d1117; border-radius:4px; }}
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.body {{ display:flex; gap:14px; align-items:flex-start; }}
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.sides {{ display:flex; flex-direction:column; gap:8px; }}
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.pad {{ display:flex; flex-direction:column; gap:8px; }}
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.row {{ display:flex; gap:8px; }}
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.key {{ width:62px; height:44px; font:inherit; font-weight:600; color:#c9d1d9;
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background:#2b3138; border:1px solid #3a424b; border-radius:8px;
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cursor:pointer; user-select:none; -webkit-user-select:none;
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touch-action:manipulation; }}
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.key:hover {{ background:#343b44; }}
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.key.active {{ background:#4b8bf5; border-color:#4b8bf5; color:#fff; }}
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.side {{ width:76px; }}
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.hint {{ color:#6e7681; font-size:12px; text-align:center; max-width:430px; }}
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#status {{ font-size:12px; color:#6e7681; }}
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.powerbar {{ display:flex; gap:8px; align-items:center; align-self:stretch; }}
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.pwr {{ padding:6px 14px; font:inherit; color:#c9d1d9; background:#2b3138;
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border:1px solid #3a424b; border-radius:6px; cursor:pointer; }}
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.pwr:hover:not(:disabled) {{ background:#343b44; }}
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.pwr:disabled {{ opacity:0.5; cursor:default; }}
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#powerstate {{ font-size:12px; color:#6e7681; margin-left:auto; }}
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#powerstate.on {{ color:#3fb950; }}
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/* Powered off is a dark panel, not a frozen last frame. */
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.screen-off {{ background:#0b0d10 !important; }}
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</style>
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</head><body>
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<div class="radio">
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<div class="powerbar">
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<button class="pwr" data-power="on">On</button>
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<button class="pwr" data-power="off">Off</button>
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<button class="pwr" data-power="reset">Reset</button>
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<span id="powerstate">-</span>
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</div>
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<img id="screen" src="/stream" alt="radio LCD"
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width="{128 * scale}" height="{64 * scale}">
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<div class="body">
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<div class="sides">{sides}</div>
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<div class="pad">{grid}</div>
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</div>
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<div id="status">connecting...</div>
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<p class="hint">How long you hold a key is measured here and sent as a number,
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so a slow link cannot turn a tap into a long press. Over 400 ms the firmware
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treats it as held, which is a different event. Arrows move, Enter is MENU,
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Esc is EXIT, digits map straight through. No PTT button -- the keypad model
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has no PTT line.</p>
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</div>
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<script>
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const BINDINGS = {json.dumps(KEY_BINDINGS)};
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const TAP_MS = {TAP_MS};
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const LONG_PRESS_AFTER_MS = {LONG_PRESS_AFTER_MS};
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const LONG_PRESS_MS = {LONG_PRESS_MS};
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const pressedAt = new Map();
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const longTimers = new Map();
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async function sendKey(key, holdMs) {{
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try {{
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await fetch('/api/key', {{
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method: 'POST',
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headers: {{'Content-Type': 'application/json'}},
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body: JSON.stringify({{key: key, hold_ms: Math.round(holdMs)}})
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}});
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}} catch (err) {{
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document.getElementById('status').textContent = 'send failed: ' + err;
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}}
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}}
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function mark(key, on) {{
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document.querySelectorAll('[data-key="' + key + '"]')
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.forEach(el => el.classList.toggle('active', on));
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}}
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// Fire at pointerdown, not at release. Latency is the thing worth optimising
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// here: waiting for pointerup leaves the network idle for the whole click, which
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// on a 400 ms link cost ~120 ms per key for nothing.
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//
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// The duration is not known yet at this point, so the speculative request asks
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// for a short press. Holding past LONG_PRESS_AFTER_MS sends a second, long press,
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// which is how held events stay reachable.
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//
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// The duration still travels as a number rather than as two down/up requests: the
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// round trip between those would itself exceed the firmware's 400 ms held
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// threshold and turn every tap into a hold.
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function down(key) {{
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if (pressedAt.has(key)) return;
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pressedAt.set(key, performance.now());
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mark(key, true);
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sendKey(key, TAP_MS);
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longTimers.set(key, setTimeout(() => {{
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// Still held, so the user meant a long press.
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if (pressedAt.has(key)) sendKey(key, LONG_PRESS_MS);
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}}, LONG_PRESS_AFTER_MS));
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}}
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function up(key) {{
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if (!pressedAt.has(key)) return;
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pressedAt.delete(key);
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const timer = longTimers.get(key);
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if (timer !== undefined) {{
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clearTimeout(timer);
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longTimers.delete(key);
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}}
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mark(key, false);
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}}
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document.querySelectorAll('.key').forEach(btn => {{
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const key = btn.dataset.key;
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btn.addEventListener('pointerdown', ev => {{ ev.preventDefault(); down(key); }});
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btn.addEventListener('pointerup', ev => {{ ev.preventDefault(); up(key); }});
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btn.addEventListener('pointerleave', () => up(key));
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btn.addEventListener('pointercancel', () => up(key));
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btn.addEventListener('contextmenu', ev => ev.preventDefault());
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}});
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addEventListener('keydown', ev => {{
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const key = BINDINGS[ev.code];
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if (!key || ev.repeat) return;
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ev.preventDefault();
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down(key);
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}});
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addEventListener('keyup', ev => {{
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const key = BINDINGS[ev.code];
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if (!key) return;
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ev.preventDefault();
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up(key);
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}});
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// Release on blur, so losing focus mid-press cannot leave a key stuck down.
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addEventListener('blur', () => {{
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[...pressedAt.keys()].forEach(up);
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fetch('/api/release-all', {{method: 'POST'}}).catch(() => {{}});
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}});
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document.querySelectorAll('.pwr').forEach(btn => {{
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btn.addEventListener('click', async () => {{
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const action = btn.dataset.power;
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// Off ends the guest. A stray click should not do that silently.
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if (action === 'off' &&
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!confirm('Power off the emulator? Guest state is lost.')) {{
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return;
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}}
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document.querySelectorAll('.pwr').forEach(b => b.disabled = true);
|
|
try {{
|
|
const r = await fetch('/api/power/' + action, {{method: 'POST'}});
|
|
if (!r.ok) {{
|
|
const j = await r.json().catch(() => ({{}}));
|
|
document.getElementById('status').textContent =
|
|
'power ' + action + ' refused: ' + (j.error || r.status);
|
|
}}
|
|
}} catch (err) {{
|
|
document.getElementById('status').textContent = 'power failed: ' + err;
|
|
}} finally {{
|
|
document.querySelectorAll('.pwr').forEach(b => b.disabled = false);
|
|
poll();
|
|
// Restart the stream: the old one ends when the emulator goes away.
|
|
const img = document.getElementById('screen');
|
|
img.src = '/stream?t=' + Date.now();
|
|
}}
|
|
}});
|
|
}});
|
|
|
|
function showPower(powered) {{
|
|
const label = document.getElementById('powerstate');
|
|
label.textContent = powered ? 'on' : 'off';
|
|
label.classList.toggle('on', powered);
|
|
document.getElementById('screen').classList.toggle('screen-off', !powered);
|
|
}}
|
|
|
|
async function poll() {{
|
|
try {{
|
|
const r = await fetch('/api/status');
|
|
const s = await r.json();
|
|
showPower(!!s.powered);
|
|
document.getElementById('status').textContent =
|
|
s.powered ? ('guest: ' + (s.status || 'unknown'))
|
|
: 'powered off -- press On to boot';
|
|
}} catch (err) {{
|
|
showPower(false);
|
|
document.getElementById('status').textContent = 'server unreachable';
|
|
}}
|
|
}}
|
|
poll();
|
|
setInterval(poll, 3000);
|
|
</script>
|
|
</body></html>"""
|
|
|
|
|
|
def main() -> int:
|
|
ap = argparse.ArgumentParser(description=__doc__.splitlines()[0])
|
|
ap.add_argument("--qmp", default="/tmp/uvk5-qmp.sock")
|
|
ap.add_argument("--frame-addr", type=lambda v: int(v, 0), required=True,
|
|
help="address of gFrameBuffer (moves between builds)")
|
|
ap.add_argument("--status-addr", type=lambda v: int(v, 0), required=True,
|
|
help="address of gStatusLine")
|
|
ap.add_argument("--host", default="127.0.0.1")
|
|
ap.add_argument("--port", type=int, default=8080)
|
|
ap.add_argument("--scale", type=int, default=4)
|
|
ap.add_argument("--attach", action="store_true",
|
|
help="attach to an emulator started elsewhere (run.sh) "
|
|
"instead of managing one. Off is then refused, since "
|
|
"this server did not start that process.")
|
|
ap.add_argument("--qemu", default=os.path.expanduser(
|
|
"~/qemu-build/qemu-7.2+dfsg/build/qemu-system-arm"))
|
|
ap.add_argument("--elf", default=os.path.expanduser(
|
|
"~/uvk5-port/uvk5-sat/build/CW/nr7y.cw.elf"))
|
|
ap.add_argument("--flash", default=os.path.join(
|
|
os.path.dirname(os.path.dirname(os.path.abspath(__file__))),
|
|
"assets", "flash.img"))
|
|
ap.add_argument("--gdb-port", type=int, default=1234)
|
|
args = ap.parse_args()
|
|
|
|
from uvk5_qmp import QmpClient
|
|
from uvk5_supervisor import Supervisor, default_launcher, wait_for_socket
|
|
|
|
def connect():
|
|
if not wait_for_socket(args.qmp, timeout=15):
|
|
raise RuntimeError(f"QMP socket never appeared at {args.qmp}")
|
|
return QmpClient(args.qmp)
|
|
|
|
supervisor = Supervisor(
|
|
launch=default_launcher(args.qemu, args.flash, args.elf, args.qmp,
|
|
gdb_port=args.gdb_port),
|
|
connect=connect)
|
|
|
|
if args.attach:
|
|
# Someone else owns the process; adopt it so the screen works, but Off
|
|
# will refuse.
|
|
supervisor.adopt(connect())
|
|
# Otherwise the emulator stays OFF on purpose. The user presses On, so the
|
|
# page behaves like walking up to a machine rather than finding it booted.
|
|
|
|
app = create_app(supervisor.client(), args.frame_addr, args.status_addr,
|
|
args.scale, supervisor=supervisor)
|
|
print(f"serving on http://{args.host}:{args.port}/")
|
|
print("attached to a running emulator" if args.attach
|
|
else "emulator is OFF; press On in the browser to boot it")
|
|
print("no authentication: anyone who can reach this port controls the radio")
|
|
app.run(host=args.host, port=args.port, threaded=True)
|
|
return 0
|
|
|
|
|
|
if __name__ == "__main__":
|
|
raise SystemExit(main())
|