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Add a QMP client module for the web UI
Wraps the connect/negotiate/command dance with a lock, since only one client can hold the QMP socket at a time. Events interleave with replies, so command() reads until it sees the matching return rather than trusting the first message. Connection failure carries the reason and the likely cause: key.py already holding the socket.
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@@ -10,3 +10,6 @@ build/
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# Screenshots used in the README are committed on purpose.
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!docs/screenshots/*.png
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# Plan documents from the plan skill: local working notes.
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.hermes/
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