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Fix spectrum arrow
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@@ -1432,7 +1432,7 @@ static void RenderStatus()
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static void RenderSpectrum()
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{
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DrawTicks();
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DrawArrow(128u * peak.i / GetStepsCount());
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DrawArrow(128u * peak.i / (GetStepsCount() - 1));
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DrawSpectrum();
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DrawRssiTriggerLevel();
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DrawF(peak.f);
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