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Apply changes to v0.22
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@@ -198,6 +198,28 @@ static void sort(int16_t *a, int16_t *b)
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}
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}
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#ifdef ENABLE_FEAT_F4HWN
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void UI_DrawLineDottedBuffer(uint8_t (*buffer)[128], int16_t x1, int16_t y1, int16_t x2, int16_t y2, bool black)
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{
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if(x2==x1) {
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sort(&y1, &y2);
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for(int16_t i = y1; i <= y2; i+=2) {
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UI_DrawPixelBuffer(buffer, x1, i, black);
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}
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} else {
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const int multipl = 1000;
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int a = (y2-y1)*multipl / (x2-x1);
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int b = y1 - a * x1 / multipl;
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sort(&x1, &x2);
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for(int i = x1; i<= x2; i+=2)
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{
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UI_DrawPixelBuffer(buffer, i, i*a/multipl +b, black);
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}
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}
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}
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#endif
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void UI_DrawLineBuffer(uint8_t (*buffer)[128], int16_t x1, int16_t y1, int16_t x2, int16_t y2, bool black)
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{
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if(x2==x1) {
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