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Armel FAUVEAU committed 2025-08-05 15:21:29 +02:00
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# Quansheng K5 Viewer
This Python script is a lightweight viewer that displays the live screen output of the Quansheng K5 transceiver (running F4HWN firmware), transmitted via UART to your computer through a Baofeng/Kenwood-style USB-to-Serial cable.
https://github.com/user-attachments/assets/578c8605-9820-4a2c-90e4-5a93b2be7d2b
## 🚀 Features
- Realtime display of 128×64 monochrome screen via serial connection (UART)
- Delta frame updates to minimize bandwidth usage
- Capture screen snapshots in PNG format
- Switch background color (gray, blue, or orange)
- Toggle inverted video mode
- Toggle LCD pixel rendering mode
- Resize the window (zoom in/out)
- Display current FPS in the window title
## 🛠️ Requirements
- Python **3.6+**
- pip (Python package installer)
### 📦 Install dependencies:
If necessary, use this command to install dependencies:
```bash
pip install pyserial pygame
```
## ▶️ How to Run
1. Connect your **Quansheng K5** (running **F4HWN firmware** v4.2) to your computer using a Baofeng/Kenwood-style USB-to-Serial cable.
2. Run the `k5viewer` with the appropriate serial port:
```bash
./k5viewer.py -port /dev/ttyUSB0 # Linux
./k5viewer.py -port /dev/cu.usbserial-xxxx # macOS
./k5viewer.py -port COM3 # Windows
```
>[!NOTE]
>If no -port is provided, the script defaults to /dev/ttyUSB0.
Alternatively, you can manually edit the script and change the `DEFAULT_PORT` variable near the top of the file:
```python
DEFAULT_PORT = '/dev/ttyUSB0' # Linux
# or
DEFAULT_PORT = '/dev/cu.usbserial-xxxx' # macOS
# or
DEFAULT_PORT = 'COM3' # Windows
```
You can also list available serial ports to help you choose:
```bash
./k5viewer.py --list-ports
```
## 🎮 Controls
| Key | Action |
|-----------|---------------------------------|
| `Q` | Quit the viewer |
| `G` | Set background to **gray** |
| `B` | Set background to **blue** |
| `O` | Set background to **orange** |
| `W` | Set background to **white** |
| `I` | Toggle **video inversion** |
| `P` | Toggle **LCD pixel mode** |
| `SPACE` | Save a screenshot as PNG |
| `UP` | Increase window size |
| `DOWN` | Decrease window size |
Screenshots are saved as `screenshot_YYYYMMDD_HHMMSS.png` in the same directory.
## 📬 Contact
If you encounter issues or have suggestions, feel free to open an issue or submit a pull request. Enjoy building with your Quansheng K5! 📡
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#!/usr/bin/env python3
import os
import sys
import time
import datetime
import argparse
os.environ["PYGAME_HIDE_SUPPORT_PROMPT"] = "hide"
import pygame
import serial
from serial.tools import list_ports
# Version
VERSION = '1.0'
# Serial configuration
DEFAULT_PORT = '/dev/ttyUSB0' # Change if needed (/dev/cu.usbserial-11130)
BAUDRATE = 38400
TIMEOUT = 0.5
# Screen configuration
WIDTH, HEIGHT = 128, 64
FRAME_SIZE = 1024
# Protocol
HEADER = b'\xAA\x55'
TYPE_SCREENSHOT = b'\x01'
TYPE_DIFF = b'\x02'
# Framebuffer
framebuffer = bytearray([0] * FRAME_SIZE)
COLOR_SETS = { # {key: (name, foreground, background)}
"g": ("Grey", pygame.Color(0, 0, 0), pygame.Color(202, 202, 202)),
"o": ("Orange", pygame.Color(0, 0, 0), pygame.Color(255, 193, 37)),
"b": ("Blue", pygame.Color(0, 0, 0), pygame.Color(28, 134, 228)),
"w": ("White", pygame.Color(0, 0, 0), pygame.Color(255, 255, 255)),
}
DEFAULT_COLOR = "g" # Must be a key of "COLOR_SETS"
def send_keepalive(ser: serial.Serial):
# Send keepalive frame
try:
ser.write(b'\x55\xAA\x00\x00') # Keepalive frame
except serial.SerialException:
pass
def read_frame(ser: serial.Serial) -> bytearray:
global framebuffer
while True:
try:
b = ser.read(1)
except serial.SerialException as e:
#print(f"[ERROR] Serial read failed: {e}")
print("[!] Your USB serial cable is probably being used by another application such as Chirp or Chrome.")
sys.exit(1)
if not b:
return None
if b == HEADER[0:1]:
b2 = ser.read(1)
if b2 == HEADER[1:2]:
t = ser.read(1)
size_bytes = ser.read(2)
size = int.from_bytes(size_bytes, 'big')
if t == TYPE_SCREENSHOT and size == FRAME_SIZE:
payload = ser.read(FRAME_SIZE)
framebuffer = bytearray(payload)
return framebuffer
elif t == TYPE_DIFF and size % 9 == 0:
payload = ser.read(size)
framebuffer = apply_diff(framebuffer, payload)
return framebuffer
def apply_diff(framebuffer: bytearray, diff_payload: bytes) -> bytearray:
i = 0
while i + 9 <= len(diff_payload):
block_index = diff_payload[i]
i += 1
if block_index >= 128:
break
framebuffer[block_index * 8 : block_index * 8 + 8] = diff_payload[i : i + 8]
i += 8
return framebuffer
def draw_frame(screen: pygame.Surface, framebuffer: bytearray, bg_color: pygame.Color, fg_color: pygame.Color, pixel_size: int = 4, pixel_lcd: int = 0) -> pygame.Surface:
def get_bit(bit_idx):
byte_idx = bit_idx // 8
bit_pos = bit_idx % 8
if byte_idx < len(framebuffer):
return (framebuffer[byte_idx] >> bit_pos) & 0x01
return 0
screen.fill(bg_color)
bit_index = 0
for y in range(64):
for x in range(128):
if get_bit(bit_index):
px = x * (pixel_size - 1)
py = y * pixel_size
pygame.draw.rect(screen, fg_color, (px, py, pixel_size - 1 - pixel_lcd, pixel_size - pixel_lcd))
bit_index += 1
pygame.display.flip()
return pygame.display.get_surface().copy()
def run_viewer(args: argparse.Namespace, ser: serial.Serial):
pixel_size = 5
pixel_lcd = 0
pygame.init()
screen = pygame.display.set_mode((WIDTH * (pixel_size - 1), HEIGHT * pixel_size))
base_title = f"Quansheng K5Viewer v{VERSION} by F4HWN"
pygame.display.set_caption(f"{base_title} – No data")
fg_color, bg_color = COLOR_SETS[DEFAULT_COLOR][1:]
last_surface = None
frame_count = 0
frame_lost = 0
last_time = time.monotonic()
while True:
for event in pygame.event.get():
if event.type == pygame.QUIT:
raise KeyboardInterrupt
elif event.type == pygame.KEYDOWN:
if event.key == pygame.K_q:
raise KeyboardInterrupt
if event.key == pygame.K_SPACE and last_surface:
filename = datetime.datetime.now().strftime("screenshot_%Y%m%d_%H%M%S.png")
pygame.image.save(last_surface, filename)
print(f"[✔] Screenshot saved: {filename}")
elif event.key == pygame.K_p:
pixel_lcd = 1 - pixel_lcd
draw_frame(screen, framebuffer, bg_color, fg_color, pixel_size, pixel_lcd)
elif event.key == pygame.K_i:
if bg_color == pygame.Color(0, 0, 0):
bg_color, fg_color = fg_color, pygame.Color(0, 0, 0)
else:
bg_color, fg_color = pygame.Color(0, 0, 0), bg_color
draw_frame(screen, framebuffer, bg_color, fg_color, pixel_size, pixel_lcd)
elif event.key == pygame.K_UP:
if pixel_size < 12:
pixel_size += 1
#print(f"[✔] Resize: {pixel_size, (WIDTH * (pixel_size - 1)), HEIGHT * pixel_size}")
screen = pygame.display.set_mode((WIDTH * (pixel_size - 1), HEIGHT * pixel_size))
draw_frame(screen, framebuffer, bg_color, fg_color, pixel_size, pixel_lcd)
elif event.key == pygame.K_DOWN:
if pixel_size > 3:
pixel_size -= 1
#print(f"[✔] Resize: {pixel_size, (WIDTH * (pixel_size - 1)), HEIGHT * pixel_size}")
screen = pygame.display.set_mode((WIDTH * (pixel_size - 1), HEIGHT * pixel_size))
draw_frame(screen, framebuffer, bg_color, fg_color, pixel_size, pixel_lcd)
pressed_key = event.unicode
if pressed_key in COLOR_SETS.keys():
fg_color, bg_color = COLOR_SETS[pressed_key][1:]
frame = read_frame(ser)
if frame:
last_surface = draw_frame(screen, framebuffer, bg_color, fg_color, pixel_size, pixel_lcd)
frame_count += 1
now = time.monotonic()
if now - last_time >= 1.0:
fps = frame_count / (now - last_time)
pygame.display.set_caption(f"{base_title} – FPS: {fps:>04.1f}")
frame_count = 0
last_time = now
frame_lost = 0
else:
frame_lost = min(frame_lost + 1, 5)
if frame_lost == 5:
pygame.display.set_caption(f"{base_title} – No data")
send_keepalive(ser)
def cmd_list_ports(args: argparse.Namespace):
ports = list_ports.comports()
print("Available ports:")
for port in ports:
if port.vid is None: # Skipping virtual or non-USB ports
continue
description = " - ".join(filter(None, (port.product, port.manufacturer)))
if description:
print(f"- {description} : {port.device}")
else:
print(f"- {port.device}")
def main():
parser = argparse.ArgumentParser(
prog="K5Viewer",
description="A live viewer for UV-K5 radios with F4HWN firmware",
epilog="F4HWN repo: https://github.com/armel/uv-k5-firmware-custom"
)
parser.add_argument("--list-ports", action="store_true", help="list available ports and exit")
parser.add_argument("--port", type=str, help="serial port to use (in place of 'DEFAULT_PORT')")
parser.add_argument("--version", action="version", version=f"%(prog)s {VERSION}", help="show program's version number and exit")
args = parser.parse_args()
if args.list_ports:
cmd_list_ports(args)
exit(0)
# Running viewer
if not args.port and not DEFAULT_PORT:
print("Please specify the serial port to use or set 'DEFAULT_PORT', do 'k5viewer.py --help' for help")
exit(1)
serial_port = args.port or DEFAULT_PORT
try:
ser = serial.Serial(serial_port, BAUDRATE, timeout=TIMEOUT)
except serial.SerialException as e:
print(f"[!] Serial error: {e}")
sys.exit(1)
try:
run_viewer(args, ser)
except KeyboardInterrupt:
print("[✔] Exiting")
ser.close()
pygame.quit()
sys.exit()
if __name__ == "__main__":
main()