Commit Graph
2 Commits
Author SHA1 Message Date
mckero 8bc1f16e2c feat(cw): wire CW decoder page into navigation (between Roaming and Map)
Compose integration of the ported CW decoder engine:
- CwDecodeScreen: AndroidView embedding the ported activity_main.xml,
  lifecycle delegated to the ported MainActivity controller (onCreate ->
  onResume, onDispose -> onPause/onDestroy), RECORD_AUDIO runtime
  permission flow (with permanent-denial -> app settings), original
  options_menu actions as a top button row (pause/clear/save/record/
  settings), double-back-to-exit preserved
- CwSettingsDialog: message_type (general_text/ham_radio_qso),
  text_font_size (7-99), and the 9 color keys (bg_color/text_color/...)
  reading/writing the same prefs keys as the original app
  (getPackageName()+"_preferences"), colors sourced from I2.b tables
- Navigation: Screen.CwDecode ("CwDecode") placed between Roaming and
  Map in the default order; defaultScreenOrder updated; ic_cw morse icon;
  nav_cw strings (en/zh/tr); app depends on :feature:cw

Verified: :feature:cw:compileDebugKotlin + :app:compileDebugKotlin
BUILD SUCCESSFUL (first pass, no errors).
2026-08-04 04:06:31 +00:00
mckero 5dc7ce6a22 feat(cw): port Morse Expert 1.15 CW decoder engine (feature:cw compiles)
Full port of the CW/Morse decoder from Morse Expert 1.15
(com.ve3nea.morse_expert), preserving obfuscated class names and logic.
Ads (gms.ads), billing (BillingClient), and library code were removed per
user; SettingsActivity deferred to Compose integration.

Ported modules:
- pas.*: decoder engine interface + JNI (libnativedecoderjni.so, armeabi-v7a)
- k3.*: FFT library (pseudo-enum q rewritten from smali; sun.misc stubs
  for Unsafe/Cleaner since Android lacks them; FFT path uses float[] branch)
- i3.*, g3.*, j3.*, s.*, d1.AbstractC1518b: DSP/sin-cos tables (long[] tables
  f/f11589g restored from smali)
- H2.a/b: audio capture + decode control core (jadx catch-block illusions
  cleaned per smali; recording try/catch restored around write block)
- J2.a/b: waterfall OpenGL renderer + palette (r10 = anchor color per smali)
- E2.g: waterfall touch frequency picker (height = ScaleView per smali)
- B0.b/B.RunnableC0001b: status-bar + decoded-text UI runnables (real
  constructors recovered from smali)
- MainActivity → controller class (Activity injected; immersive status bar
  inlined); C1646n trimmed to view holder; D.n keeps waterfall texture case
- F2.a: text selection menu (Save/Share)

Verified: :feature:cw:compileDebugJavaWithJavac BUILD SUCCESSFUL.
2026-08-04 03:57:25 +00:00